djinnofthesea: (Default)
I could have predicted the answer, though.

You are The Magician

Skill, wisdom, adaptation. Craft, cunning, depending on dignity.

Eloquent and charismatic both verbally and in writing,
you are clever, witty, inventive and persuasive.

The Magician is the male power of creation, creation by willpower and desire. In that ancient sense, it is the ability to make things so just by speaking them aloud. Reflecting this is the fact that the Magician is represented by Mercury. He represents the gift of tongues, a smooth talker, a salesman. Also clever with the slight of hand and a medicine man - either a real doctor or someone trying to sell you snake oil.

What Tarot Card are You?
Take the Test to Find Out.

djinnofthesea: (Default)
My entry for the November CDE, open to all, of course.

Read more... )
djinnofthesea: (Default)
All of these are from and are attributed to Arabian Proverbs.

“Keep your friends close - hold your enemies closer”

“Arrogance diminishes wisdom”

“A fool may be known by six things: anger, without cause; speech, without profit; change, without progress; inquiry, without object; putting trust in a stranger, and mistaking foes for friends”

“Examine what is said, not who speaks”

“A book is a garden carried in the pocket”

“When you heard that a mountain was moved, believe it; but when you hear that someone changed his character do not believe it”

“Judge a man by the reputation of his enemies”

Many More Behind The Cut )
djinnofthesea: (Default)
Keep in mind that this is a rough translation. Google translates European languages well. It doesn't do as well with Middle Eastern and Asian languages. This is still a better resource than the American version of this page.

Edit: This is the Sunni perspective on the matter. Shia Muslims feel differently, and I'll post the Farsi version as a contrast. The big difference is the Farsi (Iranian - most of Iran practices Shia Islam) page stresses that the wiki page does not confirm the existence of jinn, where the Arabic page does believe in jinn and even tries to use science to explain their existence. Interesting stuff.

(depending on the religions and mythology) are the supernatural creatures which air is able to shape various forms have the minds and understanding of and ability to work hard, and they are otherwise mankind, one said to him "to reap," and said it was called so because they fear does not see, three varieties has the attribution of Hassan Al-Tabari Khushani that the Prophet peace be upon him said (jinn three varieties have wings flying in the air and the class and type of snakes and adorned Izanon).

The Muslims are unanimously agreed that the whole of the Prophet Muhammad peace be upon him envoy to the jinn and mankind is an envoy to the Almighty God said in his wise book (and revealed this Qur'an to warn you it is reached) Surat al 19. Allah revealed to His Prophet peace be upon him called Surat Al-Jinn.

Keeping in mind that Google isn't entirely reliable, this is a rough translation only )
djinnofthesea: (Default)
Name: Omar Faysal Qadir
Age: 492
Date of Birth: November 16, 1518
Place of Birth: Jeddah, in what is now Saudi Arabia
Species: Djinni
Fandom: OC/Islam
Alignment: Evil

Name: Omar al-Samad ibn Faysal ibn Hafiz Qadir. In Western countries, he's known as Omar Faysal Qadir
    Ism اسم - Given Name - Omar عمر - (Arabic) Means "populous, flourishing", derived from Arabic عمر ('umr) "life".
    Laqab لقب - Descriptive Name - al-Samad صمد - (Arabic) Means "eternal" in Arabic.
    Nasab نسب - Father's Name - ibn Faysal فيصل - (Arabic) Means "a judge, arbiter" in Arabic.
    Nasab نسب - Grandfather's Name - ibn Hafiz حفيظ - (Arabic) Means "custodian, guardian" in Arabic.
    Nisbah نسبة - Family Name - Qadir قدير - (Arabic) Means "capable, powerful" in Arabic.

Arabic naming practices are different than the system developed in the West. Arabic countries still use patronymics ("last names" developed from the father's name, also used in Scandinavian and some Slavic countries to a lesser degree). All Arabic names have a deeper meaning in the language and usually reflect a virtue that the parents wish the child to possess. The ism is the given name, the "first name", of the person. The laqab is a descriptive name, a distinction from other holders of that first name. The term "al-" is "the". The nasab is the patronymic, the father's name. There may be several patronymics, tracing the male line back several generations. The term "ibn" means "son of" and may also be translated "bin", depending on the nasab. The nisbah is a more general name indicating a person's tribe, ancestral birthplace, or even occupation and is passed by a father to his children. For example: al-miṣrī means "of Egypt" or "the Egyptian" and since the nisbah is passed through the male line, it can be found outside of Egypt. Many Western names of Middle Eastern countries are based on these nisbah. Other nisbah, not relating to physical locations, are also common.

Thus, if one were to translate Omar's entire name, he would be "Omar, the eternal, son of Faysal, son of Hafiz, of the family Qadir. In Western countries, Omar shortens his name to his ism, one nasab, and his nisbah: Omar Faysal Qadir.

Translating Arabic names into a Western style is a nightmare and names can be translated differently by different people. Sometimes the same person translates their name differently. Naturally, this creates a headache for Western security personnel and leads to innocent travelers from the Middle East being detained in airports because their name is similar to a wanted terrorist.

Birthday Trivia: Because I enjoy it, the Western astrology meanings behind Omar's birthday:

Cancer, Scorpio, and Pisces—water elements: Torrents of passion well within water signs and they feel things deeply. However, water signs are always emotionally reserved, no matter what impression they might give on the surface. Still water, it has been said, runs deep, and the mystery about water pertains to this group (especially Scorpio). A water sign will always become quiet or withdrawn when they are trying to sort things out. It will take some time to get to know them well, for they reveal themselves slowly. They realize their intense emotions hold tremendous power, and they tend to handle their feelings carefully. When they fall in love, water signs love with their whole hearts and all their devotion. Their sensitivity makes them highly aggressive, even Low-self esteemed as the pisces. Often psychic, water signs read your true intentions simply by reading your gestures and body language and will trust actions more than words (Pisces, particularly, has elevated this talent to high art). This is a highly imaginative group and very creative. Their observations on the human condition often inspire masterpieces of painting, music, photography, literature, or dance. Working in studios or small self-employed businesses (usually connected to the creative arts) appeals to water signs. Their right-on-target intuition makes them succeed in financial areas too.

Fixed signs (Taurus, Leo, Scorpio and Aquarius) are associated with stabilization, determination, depth and persistence.

About Jeddah: Jeddah is a major port city on the Arabian peninsula, on the coast of the Red Sea. Its strategic location, as the gates to the Holy City and a port on the Red Sea, made it a popular choice of conquest throughout Islamic history. According to legend, the name "Jeddah" comes from the Arabic word "Jaddah" or "grandmother" and is a reference to a tomb that, according to eastern folk belief, is the Tomb of Eve.

The city was founded around 500 B.C. as a fishing village by a tribe that moved to Mecca from central Yemen. In 647 A.D., the third Muslim Caliph turned it into a port for Muslim pilgrims making the required trip to Mecca. Since then, the city has been conquered by Eygpt, the Ottoman Empire, and Saudi Arabia.

Jeddah is a desert city that retains its warm climate year round. Average highs range from mid-80s in winter to over 100 in the summer. Average lows only reach the upper 60s. There is very little rainfall, with most of it accumulating during violent thunderstorms in the winter months.

Djinn In Folklore:

In Arabic folklore, djinn (singular: djinni) are one of the three sentient beings Allah created. While humans were said to have been made of mud and clay, djinn were made of smokeless fire. Like humans, djinn possess the free-will to choose between good and evil. They are free to choose how they live their life, and even choose to follow a different religion. Djinn seldom take a form that humans can perceive, but they are capable of taking several different shapes. Djinn culture closely mirrors human culture, with laws, kings, tribes, and different religions.

Djinn are closely related to the demons and faeries of western mythology, and one tribe of djinn occupies the same spot in Islam as Satan and the demons do in Christianity. Djinn, however, are a product of the pre-Islamic polytheistic Arabian religion, as they do not appear in Hebrew texts. According to Islamic belief, humans are usually unable to see djinn and djinn seldom see humans, except under certain circumstances. When djinn do choose to be seen, they take other forms, such as animals or even people.

Djinn, like faeries, possess magic and their interactions with humans can be either good or ill intentioned. Iblis, a powerful djinn mentioned in the Qur'an in stories of Adam, was later called Shaytan due to his rebellion against Allah's orders. According to folk belief, Iblis and his tribe encourage man to sin. Other djinn served King Solomon until his death, and djinn featured in many places in the Thousand and One Nights. Djinn also feature in the Qur'an.

Djinn (information for use with this character):

Djinn were created by Allah shortly after the creation of the angels. Angels, created out of pure light to do Allah's will, were unable to do any evil. Djinn, however, were created from fire, and like fire they were changeable, with quick tempers, and a lot of pride in their power. When Allah created man, the djinn were jealous, because Allah claimed a simple, powerless creature of clay and mud was his greatest creation. The djinn refused to believe it, and for their rebellion they were cast out of the world of men. Since that time, the only way a djinni is permitted to interact with the mortal world is through the wishes of a human.

In the world of the djinn, thought becomes substance. Magic is as commonplace as breathing, and the laws of the universe matter little when confronted with a powerful djinni's will. As such, their world is as chaotic as the fire they were made from. However, the djinn are forbidden to exert their will in the mortal realm, except through the wishes of a human. These wishes take many forms.

In the classic sense, a djinni can be bound to an item, such as a lamp or a ring (as in the tale of Aladdin and the Magic Lamp). A djinni bound to an item is placed in servitude to the holder of the item. Djinn resent servitude and, as in stories of dealings with faeries, the master must be very clear what he wishes his servant to do. When left to figure out the request on his own, a djinni will inevitably choose the route that fills the request, but causes his master pain. In addition, there is always one request that a master must never ask his djinni servant. When the master asks it of the servant, the servant is freed from slavery and is able to wreak his revenge on his master. (For example, when Aladdin asked his djinni for a roc's egg, the djinni was freed from slavery and nearly caused Aladdin to be killed by the evil sorcerer.)

Djinn also are able to interact with magicians, fortune tellers, and even the faithful. Anyone honestly seeking something is fair game for a djinni. In each case, the human has a wish ("God, I wish my neighbor's dog would just shut up!" for a modern-day example). The djinni is then free to work his will in the mortal world. Often this ends poorly for the mortal involved, but not always. Djinn of this type are fond of taking the shape of animals or people in order to prey upon mortals. Also, as humans are well aware, you're only in trouble if you get caught, and djinn of this type are far more likely to bend or even break Allah's rules if given the opportunity.

Djinn of both types are long lived, but mortal. The most powerful djinn are well over two thousand years old. Djinn learn magic slowly as they age, and it is their knowledge of magic that determines their status in djinn society. Elder djinn are extremely powerful, but also difficult for humans to command or control, and so the elders have little to do with human society. Younger djinn are more adventurous and more destructive, and their lesser power makes them vulnerable to command or capture by humans. Though powerful, they are as vulnerable as any human to physical attack.

Djinn appetites vary according to their type, but all have a fondness for bones. Djinn appetites usually harm humanity in some way, either overtly, such as the ghouls' hunger for human flesh, or more circumspectly, by devouring animals or equipment that humanity depends on to survive.

About Omar Qadir:

Omar Qadir was born in 1518 in the city of Jeddah, on the Arabian peninsula, shortly after the Ottoman Empire conquered the empire of Egypt and Syria and so took over control of Jeddah and Mecca as well. His family were sea-faring amaar, djinn that live amongst humans. Omar's early life was spent aboard ships in the Red Sea, separate from the humans, but intimately close. The magic he learned was tied to the sea, and the forms he takes are sea-life.

His family were ghouls, and one day he preyed on the wrong person. He ate a servant of a wealthy trader, and it was only after assuming the servant's form that he realized the trader was a magician. The magician bound him to a diamond ring and he was forced into servitude.

Omar Qadir's ring has been passed down the trader's family line, and both Omar and the trader's family have prospered over the years. The trader's family now owns one of the biggest oil export companies in Saudi Arabia. Omar is their secret weapon; an assassin, a spy, and a completely untrustworthy servant. But lately, though, the family has been having trouble giving orders to Omar. Omar has grown in power, too. His knowledge of ocean magic is vast and his patience with the family has worn incredibly thin. He has been forbidden to have any contact with other djinn, and so for hundreds of years, he's had no contact with his own people. He takes every chance he can to foil his master's plans or gain even small amounts of freedom. His rising power puts a strain on the magician's ring, and so for hours each day, he's free.

Now, he's arrived in Los Angeles doing the bidding of his master. Officially, he's a representative of the company, there to negotiate a contract with local refineries and oil companies. Unofficially, he's a spy sent to scout the local competition for takeover. However, he's determined to gain his freedom from his master, and he'll go to any length to achieve it.

Omar is a type of djinn called a ghoul. There are a few characteristics he shows. He is adept at shapeshifting. Omar is better at sea creatures than human forms, and cannot mimic land-based forms (human or animal) at all. He has one human form, that of the servant he ate, that he prefers to use when dealing with humans. While some other djinn know the trick to possess a human, Omar does not, and he is unable to control a human's thoughts or actions, except by suggestion. He must consume human flesh and bones to survive, no other food nourishes him.

Like most djinn, Omar is proud and has little control of his temper. After years of slavery, he has little love for humanity, and when given a choice will always do them harm. He is often petty and needlessly cruel.

  1. Shapeshifting - Into large ocean predators. The smallest animal he can shapeshift into is an albatross.
  2. Sea Magic - Small scale magic, able to effect one ship at a time. Violent waves, weather, sea creatures, all answer his magic. Exerting his will on the mortal realm is difficult, and large scale magic or magic that would violate major laws of nature are beyond him.
  3. General Djinn Magic - Djinn are naturally able to speak to gifted humans such as psychics, magicians, or the devout, even when in the djinn world and invisible to other humans in the room. He has a bit of skill with fortune-telling. Djinn also interact with the dead, and can impersonate them at seances.
  4. Unless doing the will of a human, djinn are powerless to interact with the human world. Djinn are likely to twist or deliberately misunderstand these wishes, but they still must be invited before they can do anything.
  1. He is long-lived, but completely mortal. Djinn are vulnerable to physical attack. He can't heal major physical trauma any easier than a human can, though he can influence it slightly (make bleeding slower or faster or make sickness worse than it might otherwise be).
  2. He must feed on human flesh and bones to survive. If he doesn't, he will starve.
  3. Physically, in the mortal realm, he's not any stronger, faster, or more physically capable than any other bookish human. While shapeshifted, he is limited by that animal's physical capabilities.
  4. He is bound to a diamond ring currently in the possession of a Saudi oil magnate. He must obey his master's orders.
  5. He is powerless to effect the mortal realm unless doing the bidding of a human.


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February 2011

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